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Gloaming

An immersive live VR performance connecting audiences across opposite sides of the globe in real-time. Audiences at dawn and dusk experience the same ritual simultaneously yet in temporal opposition, creating a poetic dialogue between light and darkness, rave and ritual, digital and physical.

ShocapCreative DirectionVRLive Performance
Gloaming

Client

Shocap Entertainment

Role

Co-Creative Director

Year

2022

Overview

Gloaming is a groundbreaking multi-location live VR experience that merges real-time motion capture technology with immersive character and environment design. As co-creative director, I created the characters, environments, and visual effects that bring the experience to life, while also integrating Shocap's mocap broadcast technology to enable seamless global connectivity. The project explores the interplay between contrasting states—light and darkness, rave and ritual, digital and physical realities—with participants making their way through hybrid physical and virtual environments. A prototype of the experience was featured at SXSW in 2022, showcasing the potential of immersive performance to connect audiences across vast distances in shared, emotionally resonant experiences.

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