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ANT (Frostbite Engine Animation Tool)
In-house animation tool for the Frostbite Engine, used in games like Battlefield, FIFA, and Need for Speed.
Game EngineAnimation ToolFrostbite
Client
Electronic Arts
Role
Product Owner / Animation & Physics
Year
2005-2010
Overview
ANT is an in-house animation tool developed for the Frostbite Engine, utilized in major titles such as Battlefield, FIFA, and Need for Speed. As Product Owner for Animation & Physics, I led the development of ANT, ensuring it met the needs of animators and technical artists across multiple game projects.
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